Hi! I don't know what is the problem to upload your addon on moddb Darkfury. Actually I'm on final sprint to release 1.0 of La by night, probably in 2 or 3 weeks. When it will be done, I will play war games with your addon and with 2 or 3 fixes that I have in mind, I will release 5.5
So, please be patient. About Logia admittance, I know you can become aware of the place in Paris, but this quest is a end-game quest, with an optional boss that is harder than the final mod boss. So, if I lower the social skills needed to 6 it will be easy to enter, and if you choose to pay, 5000 is a lot of money, but with 3 or 4 dots in finance and stolen gold from the poland mine, you can reach more than 5000. Anyway I think all people choose raising persuasion to 8 (it's the most useful of the social skills in any mod), and enter at the end of the game. Quest is designed to start at the very beginning of the game, and advance with you while you play and be possible enter the mansion when you will be questing in Berlin.
I took a look at the voices, and without testing in game, I can say that you made great work, it's the improve that game needs!! thanks
Last Edit: May 18, 2024 8:01:39 GMT by Wesp5: spellcheck
I'm starting to get pissed. Just got 4 ctds in a row on the Paris hub. Three times on the main street between the cabaret and the warehouse. In the fourth attempt I decided to use the back alleys to avoid this location, but the moment I was back on the main street, crash.... Yesterday I got two crashes in front of the store. And I had to redo the whole rescue mission in the massage parlour because when the dialog with the client triggered I was still blocking the door, so he couldn't leave and the playercontroller wouldn't release me.
About crashes, I don't know, I never had this problem, some people reported it and say that when looking at the floor the game doesn't crash. About the cabaret rescue, yes. I know it depends of your position, if you block the guys path the game is stuck. It will be solved in next patch. Sorry Malkav!
Last Edit: May 18, 2024 16:14:22 GMT by Wesp5: spellcheck
- well I did something wrong with linking and got banned... that's all... though now all files are mainly in Your hands. Good luck with L.A. Mod. Looking forward to IT. - I do understand Your point with end game. Akibell quest. However I think that even when player does not put any dots in haggle, he should be able to do the quest. Same with persuade. That's what a professional tester would say. Gamers' approach can be different to the gameplay. I think that (Akibell when You know how, IT was easier for me than Nahzehrer last time) having Access to this quests earlier is better than having them as end game. That's my opinion after playing a few times by few clans. So I do not wanna try to undermine your design or game vision. Just trying be objective enough to say what will be benefitial to the gameplay. - really glad that You like voiceovers... I did move already from my place to another country but maybe this winter i will have some time and ideas to upgrade something else.
Last Edit: May 18, 2024 18:00:14 GMT by Wesp5: spellcheck
About crashes, I don't know, I never had this problem, some people reported it and say that when looking at the floor the game doesn't crash. About the cabaret rescue, yes. I know it depends of your position, if you block the guys path the game is stuck. It will be solved in next patch. Sorry Malkav!
If you work on this again you should also make the lock of the parlour harder to pick or the key required. Might break the questline if players can enter before they know what to do there. Or get them killed because they don't expect heavy resistance if they don't know there is a damsel in distress to rescue.
Also I found my way into the old radio station and was able to send the message to my sire before I even started the quest where this belongs.
Last Edit: May 18, 2024 19:33:18 GMT by Wesp5: spellcheck
Hi, i guess it'll be my first post here. Overall i'm impressed with the mod and the scene in general. I had a few crashes in Paris and in Berlin, i don't remember any in Zurich. I think the quest log would benefit from more precise description of locations but only if that won't collide with mod autor's vision (like not wanting to be super hand holding player). In Paris i couldn't finish the quest held as the prostitute wouldn't exit the brothel. Killing German soldiers often costs humanity even in quests when there was not an option to spare them like with the German spy in Zurich or the main quest mission in the hospital. I think i also caught a gamebreaking bug in Berlin. From the alley at the officer house near the gestapo building there is a hole in the map resulting in diving out beneath the map. also a wall is missing in the place i assume should be mission trigger. mega.nz/folder/hksUSSCQ#VZrYemqXc8reG4zShheKnA is a link to the folder with screenshots as they are to big for the attachments.
Last Edit: May 27, 2024 19:25:28 GMT by Wesp5: spellcheck
Thanks Gost for your kind comment, and welcome to the forums.
About the Paris crashes and Massage blocking problem, I'm aware and I try to solve it for next patch this summer. I didn't know about this hole near the officer house in Berlin, thanks!
About humanity loss killing the officers... it's something that I discussed a lot of with my mod collaborators... but my vision is yes, you must loose humanity for those kills. The rules in the book are clear, if you kill someone who is not menacing you directly you loose humanity, unless you have less than five. For me, this makes sense, imagine a vampire with humanity 9, in description he will be someone like Gandhi... Well, now try to imagine Gandhi killing a German officer, breaking his neck... So... you must loose humanity... (and gain xp that is the final motivation of the player). I understand that not all people share my vision, but... sorry...
Last Edit: May 28, 2024 7:20:02 GMT by Wesp5: spellcheck
Thanks for welcoming. I understand the design with Humanity but i lost some when i was attacked (German spy quest and i think Hospital) If that's not a bug than no worries. Then i'm waiting for patch bc right now i can't enter Gestapo base.
I was thinking about the same hospital. We all know that modding is somehow limited. So design too. But I also had the feeling that somehow it is not fair when you are killing bodyguards for one point each. It... would be ok to loose a humanity point when you accept a mission which includes killing somebody or after you complete this mission as a whole doing evil... But this way is like creating chaos... Also i know that humanity doesn't matter that much for the gameplay... But anyway... Maybe it should matter more in some cases...
......
Last Edit: May 28, 2024 20:28:41 GMT by Wesp5: spellcheck
Thanks for welcoming. I understand the design with Humanity but i lost some when i was attacked (German spy quest and i think Hospital) If that's not a bug than no worries. Then i'm waiting for patch bc right now i can't enter Gestapo base.
Entering the gestapo base should work. There's a climbing plant on the wall, this is the way to enter in the gestapo base. If you can't use it, it could be because you aren't at the right step of the quest. I know that the mod has bugs, but nothing that blocks you from finishing the game.
Did you try climbing?
Last Edit: May 29, 2024 10:47:02 GMT by Wesp5: spellcheck
Hi. Sorry for not answering. I had the conversation with Sire and he told me to go there. I checked but i didn't see any vines in front and behind the officer house i don't have wall at all . But that doesn't mean that i can enter either.
Edit: Thanks, i think i just had stroke and didn't remember that ladders don't have markings to activate. Also i might have be temporarly blind bc now i saw the vines from the momoent i loaded the save. Thank You and sorry for the confusion.
Last Edit: Jun 2, 2024 16:41:33 GMT by Wesp5: spellcheck
We're continuing to patch this wonderful mod step by step and this little update is one of these. A good news: most of these changes were done by Argikt, the creator of this mod. I'm glad to see what he returns to support this mod! Also, thanks a lot to Barabbah for support and testing!
--- Changed prostitute model (thanks to Darkfury). --- Added a third way to solve Baker's first task. --- Change some floating voices with better ones along the game. --- Lowered Portsmouth illumination a little bit. --- Closed massage Paris inner door until you're on the quest. --- Change position of Francine client in the massage room to avoid being stuck. --- Changed some text lines for better understanding and genre match (thanks to Malkav). --- Make minor changes on the Paris map to avoid crashes. --- Iron Horse club redone (thanks to Avadonica). --- Restored Paris library sign. --- Added some money in the Council Building and Phantomas' Hideout maps(thanks to Avadonica). --- Made a new interface(test version, thanks to Barabbah).
//10.08 --- Made creating a desktop shortcut optional in the installer(thanks to avadonica).
====== A few spoilers of the new interface and rebuild map.
Just installed te latest patch. Is it possible to make creating a desktop shortcut optional in the installer?
Upss, sorry... =/ By now I can't upload this file(Tomorrow I'll try again). But I left the link in the new file here. Please, tell me if it works for you too. Thanks!
// 10.08
(This file no longer needs anymore, because the current version was uploaded already.)
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