Post by Caedia Veness on Mar 11, 2024 18:00:26 GMT
Perhaps you might try opening the Skyline map in the Hammer editor? I would imagine that Hammer lists the textures being referenced by the map somewhere in it's interface, but I have not opened a map in the editor in years, so I cannot verify that the editor includes such a feature.
Hello. It's strange you don't want to use a Hammer because there you can see each texture and their path. Anyway, I looked at the hallway and the basement, I'll look at the other floors a little later.
For seriousness, learning Hammer will take Longer than for you to just give me the list. even if it's "floor by floor". I Already tried. i don't ask for help unless i can't manage.
I have invested a full year on this HD overhaul i just need this bit just to properly... hopefully fix this level well enough for the game not to crash. thank you! i'm waiting for the rest.
I think there are 6 in total. the main problem with this level is that it uploads EVERYTHING so it's a bit much for the engine to carry. thank you! please keep me posted. i'll credit you on Nexusmods- if you have an account there tell me what is the handle so i'll link you in the credit as well.
Hello. It's strange you don't want to use a Hammer because there you can see each texture and their path. Anyway, I looked at the hallway and the basement, I'll look at the other floors a little later.
For seriousness, learning Hammer will take Longer than for you to just give me the list. even if it's "floor by floor". I Already tried. i don't ask for help unless i can't manage.
I have invested a full year on this HD overhaul i just need this bit just to properly... hopefully fix this level well enough for the game not to crash. thank you! i'm waiting for the rest.
I think there are 6 in total. the main problem with this level is that it uploads EVERYTHING so it's a bit much for the engine to carry. thank you! please keep me posted. i'll credit you on Nexusmods- if you have an account there tell me what is the handle so i'll link you in the credit as well.
Hello again =) Sorry for the long delay, there was a problem with the internet connection. I'm glad this list will be useful for you =) I've no account on the Nexus, but you can find me on the Moddb. - www.moddb.com/members/chaosverganahii
avadonica thank you SO MUCH! i have a few bugs that i need to correct in the game, some VMTs are not "correct" with the correct filename of the texture... i will bug you again later. it's not of high importance now.
for now this is so wonderful, this has made my life so much easier! thank you!
this level has some major issues in it's build this will help! when i'll update i'll tell you, credit you on to Moddb and update here.
avadonica thank you SO MUCH! i have a few bugs that i need to correct in the game, some VMTs are not "correct" with the correct filename of the texture... i will bug you again later. it's not of high importance now.
for now this is so wonderful, this has made my life so much easier! thank you!
this level has some major issues in it's build this will help! when i'll update i'll tell you, credit you on to Moddb and update here.
OK! i have fixed Skyline! the list was mega helpful. i think i found the reason why it kept crashing and i have found 5 bugs! i must have missed more if in that local it was that buggy.
I need your help with some bugs if you may.
1. Tower Exterior Door
\materials\stone\vtwrdoorab
downtown HUB, Door of the lexroix building- it's the door. it won't scale! the VMT of that texture doesn't change anything
2. Theater stage bottom
materials\plaster\twrbllwllb
Again, won't scale, you can see it in the intro cutscene, it's the bottom of the stage where lecroix talks
3. ALSO there's an EXTRA CURTAIN behind him which i cannot find the texture of it.
4. There's a texture where the RITUAL is happening at the bottom of the Library. the wall behind- it won't scale and i don't understand what texture that is.
5. There's a 3d model that if you can find it. it's the bathroom cabinet used in the Santa monica Haven. it uses the texture
Materials\Metal\Rusta
If you can find what model that is, i'd appreciate it. i need to give it a fresh texture.
The walls of the shelf are also the "func_detail".
Texture's group is:
metal/rusta glass/glassb
The pills on the shelf have a class "item_g_drugs_pill_bottle" More info about this model you can find here - Unofficial_Patch\vdata\items - item_g_drugs_pill_bottle.txt
The walls of the shelf are also the "func_detail".
Texture's group is:
metal/rusta glass/glassb
The pills on the shelf have a class "item_g_drugs_pill_bottle" More info about this model you can find here - Unofficial_Patch\vdata\items - item_g_drugs_pill_bottle.txt
The walls model is - models/scenery/structural/ritual_chamber/ritual_chamber.mdl
SO the "func_detail" i understand i can't touch it using a simple texture
the problem is not that i don't know which texture it uses- i wrote you the texture, the VMT that is uses just doesn't work.
So door, i cannot fix, the shelf isn't a model i can just switch it's texure or the theater's base ok! but i will search for that curtain, let's see if there's anything i can do.
SO the "func_detail" i understand i can't touch it using a simple texture the problem is not that i don't know which texture it uses- i wrote you the texture, the VMT that is uses just doesn't work.
So door, i cannot fix, the shelf isn't a model i can just switch it's texure or the theater's base ok! but i will search for that curtain, let's see if there's anything i can do.
thank you!
Hello! Sorry if I understand you wrong. I know not much about retexturing the game, but I believe some guys here can give you a hint where you can find and fix your problem. Also I saw some textures have two materials in the one wmt file. Maybe the problem is here?! The "func_detail" just grupped brushes to one big object, so game textures should work here as in other places.
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