Well, I hope it will work. Especially if ripped out of context. After all the whole thing is a very ugly hack and iirc required map editing in some places like Asylum where the music is directly embedded in the map and not part of the sound scheme.
Yeah, no easy task, as fully documented in the instructions text file inside (except for the part to use the VTMBedit tool to reimport the map entities which I forgot to write in the aforementioned text file )
Well, I hope it will work. Especially if ripped out of context. After all the whole thing is a very ugly hack and iirc required map editing in some places like Asylum where the music is directly embedded in the map and not part of the sound scheme.
barabbah originally shared it with me around 2019 but I have zero idea where it disappeared to.
I was curious about it as I still have the music I made for the clubs through the years. Only ever tested them in the Asylum, though. I wouldn't see an issue elsewhere.
I don't think I'll go to the trouble of going through all of this when can swap MP3's or just mix them up on my FLX4 DJ Decks and drop in as 1 big MP3 file.
I think we've all done the ugly stuff to get something done 👍
ill definitely try this, I was also trying to find out how achievement system works in cqm the other day and i managed to reverse a few files but i still can't trace the main script that fires up the thing yet. Maybe some entity in the maps trigger it too, I'm still new to modding source games so im sorry if I said something dumb lol, I've never tried to mod anything this old before, its a wild ride indeed
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