How do I make a region exit? Question Submitted By: George How do I make a region exit... like the one that takes you from the Barclay South to Orsi's Penthouse when you enter the elevator? Answer Category: Mapping / Embrace
Well I haven't found ANY tutorials on this, so I thought I'd submit one to the DFAQ.
1. First, to make a region exit, make a big cube, that goes below the floor and high enough for a person to walk through. This is the area, that if you walk in, will transport you to a different map. Right click on it in 2D mode and select 'region'. 2. Set the value in codex linker, if it's not your first exit on the map. Codex linker should be brought up by pressing shift and C. Remember value 0 is the first exit, not 1, so if this is your second exit set the value to 1. 3. Press n to bring up the thing editor. Go into global.not, and then regions, and select trigger_region_exit (trigger_region is the same but doesn't have RegionExit.class applied to it).
3.Make the chronicle file. The region exit is treated like any other... look to the numerous other tutorials for how to make a chronicle file (or just cheat and download chronicle director -George
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