hello all, I want an attribute (let's say charisma) to gradually increase frenzy check modifier as well. I know it is doable, but I forgot how (old site had the answer).
I'm not sure how you could do this, one of the veteran modders should know. Have a look around vdata/system, there are loads of files there that you can tweak to change stat/text values.
The basic data to frenzy, i.e. the difficulty and conditions when to make a frenzy check are in rules.txt. You can modify those in traiteffects.txt, but I'm not sure if it is possible to do this in correlation to attribute values.
I'm 100% sure it is possible, because we have done it in the past. but the solution was left on the previous site and I can't remember how to do it again...
it was something like if;
CHA > 0 , add +1 modifier CHA > 1 , add +1 modifier again
I just can't recall how to type it in terms of traiteffects.txt
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