Hello everyone, we are proud to give you the biggest event of the year, Development Report 4 video where we summarize the progress of 2024. The report also explains crucial legal development for the project, our decision and most of all the Grand Vote. We decided to re-interpret the game and we need YOU to decide what final direction this project will go. Enjoy this half-an-hour presentation and partake in the grand vote. Spread the word people, this vote is critical, this mod is for the fans so every one if you has the right to vote or at least should know they can choose. This vote is critical! I cannot stress that enough. As you read this we stand ready to commit to production of the story, there is no going back once this collective decision is made.
GRAND VOTE on Re-interpretation Since we were refused by Activision to remake the game as it was we decided to re-interpret the original game. With this comes a choice of how much can we re-interpret or perhaps take on a different path entirely. Attached you will find a summary of the four choices for the reinterpretation. Rules are simple, choose 1️⃣ 2️⃣ 3️⃣ or 4️⃣ options, you can choose more than one option. Plan 1 is as close as we can legally get, Plan 4 is as far as we can get to the original game. This decision will impact the final direction this project goes and there's no going back once it is done as we will be committed to the plan here decided. Deadline for the vote is on Halloween October 31st 2024.
Thanks for the update and the continued hard work. I do have one concern - the 5% chance of being seen while feeding through a window sounds very arbitrary and unfair. Seems like an avenue for awkward frustration rather than an exciting and unexpected gameplay development. The other two statuses are fun risks though. Also, 5% for all the feeding events is an extraordinarily high probability. That's a 1/20 chance individually for each status roll, and there are three statues. Is the chance of each status calculated individually, or is it a global status roll that then selects a single status out of the three if it passes the initial RNG? The math seems a bit wonky. Think about how much the player will be feeding throughout the course of a playthrough.
Option 1 sounds the best to me. I don't know if you're counting "votes" from these forums though...
Wish I could show you guys just how many dozens of failed video recordings I had in my OBS file before I even got 1 successfull accident event. I was so pissed off about how low the chance of it was that I actually wanted to manipulate the odds just to record that part.
We'll decide if the odds are unfair after another playetrsrters round.
Question: Would we need Mod Manager or will you use other options?
Asking because that damn program either make me use Windows or Steam (and I use neither).
Edit to add: Yeah, yeah, I'm dumb and it's been years since I played Skyrim, so don't remember what I did at the time (I think I didn't use any mod management tool).
Even the older versions (https://github.com/Modorganizer2/modorganizer/releases) don't work outside Steam. And the Windows versions don't recognize the installation.
The official Discord support does not maintain the Linux version, so they can't/won't help (have tried). Still waiting for some short of response from an issue I opened in the Github link.
I know this isn't an ordinary Linux distribution, but MO2 works with only a few extra steps on SteamOS. It required an Ubuntu/Wine tool, I ran a command through it, and then it automatically set up MO2. I did this in the summer of last year. Have a look around, it should be doable for you as well.
This is also the first time I've heard of MO2 having a Steam requirement, check the MO2 game plugin presets to see if someone on the GitHub has accidentally dummied out GOG or retail directories in a new update or something. This isn't the case for Bloodlines and I know this for a fact because one of my mods is an extension of how the MO2 Bloodlines plugin interprets the MO2 "data" folder.
Also, I've used MO2 with GOG titles several times before with no problem, so there's that...
I know it works on most Linux distros, but is specific for the steam version (the link even says so). I have no idea how to change that (not a programmer/coder).
I couldn't find the guide, it was some Fallout 3 setup for MO2 on GitHub. At least you say it's working for you now? What about the Steam requirement? Can you play GOG or retail games now too?
Well, I already could play them (I usually install and launch them via PortProton), I just couldn't play modded Skyrim (I was playing Pathfinder, both games, both modded).
The graphics that I tested seemed fine, but don't have time to test more.
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